AI Insights · Timothy · October 2024
Top 5 2D Anime Games on iOS in Oceania: Q3 2024 Performance
Explore the performance trends of the top 5 2D anime games on iOS in Oceania during Q3 2024, including downloads, revenue, and active users.
In the third quarter of 2024, the 2D anime game sector on iOS in Oceania showcased diverse performance trends across the top five apps. These insights, derived from Sensor Tower data, shed light on the movement in weekly downloads, revenue, and active user metrics.
Hero Wars: Alliance RPG by Nexters Global LTD experienced fluctuations in its weekly revenue, beginning with approximately $34.6K and peaking at $55.8K in early July. The app's downloads initially increased, reaching around 2.4K mid-July, followed by a decline towards the end of the quarter. Active users saw a steady decrease from 10.1K in mid-July to 8.8K by the end of September.
YOYO Decor Life: Room Makeover from Beijing Sanyi Mutual Entertainment Technology Development Co., Ltd. maintained a consistent download rate, averaging around 1K weekly. Active users grew steadily, starting at 3.7K and increasing to 5.7K by the end of the quarter. Revenue was negligible, with minor spikes in late July and early August.
Gacha Life by Lunime Inc. saw modest weekly revenue, peaking at $22 in the final week of September. Downloads fluctuated slightly, averaging around 900 weekly, with a notable rise to 1.1K at the end of September. Active users remained relatively stable, hovering around 8.7K to 8.3K throughout the quarter.
Legend of Mushroom from Joy Net Games showed strong revenue performance, peaking at $33.4K in early July before settling around $22K by the end of the quarter. Downloads initially rose, peaking at 1.3K in late July, but declined to 578 by the end of September. Active users remained robust, with peaks exceeding 28K, indicating strong engagement.
Lastly, Tokyo Debunker by ZigZaGame Inc. demonstrated a steady revenue stream, peaking at $6.8K in late July. Downloads saw a mid-quarter surge, reaching 1.7K, before settling around 1K. Active users followed a similar pattern, with numbers rising from 1.3K to 1.7K by the quarter's end.
For more detailed insights and data, visit Sensor Tower.